Daily Boss System
Five lever bosses, from level 30 to level 200. Pick your difficulty, pay the entry in dungeon coins and fight for rare rewards every 20 hours.
Overview
Lord Drahkmar
Level 30+
- Entry
- 1 dungeon coin / player
- Base HP
- 12,500
- Time limit
- 20 min
- Chest exp
- 15,000 - 30,000
View lever on map
Babel
Level 50+
- Entry
- 2 dungeon coins / player
- Base HP
- 22,000
- Time limit
- 15 min
- Chest exp
- 40,000 - 80,000
View lever on map
Ruined King
Level 80+
- Entry
- 3 dungeon coins / player
- Base HP
- 38,000
- Time limit
- 20 min
- Chest exp
- 90,000 - 160,000
View lever on map
Zathroth
Level 120+
- Entry
- 4 dungeon coins / player
- Base HP
- 48,000
- Time limit
- 15 min
- Chest exp
- 225,000 - 750,000
View lever on map
Ankahmesh
Level 200+
- Entry
- 5 dungeon coins / player
- Base HP
- 96,000
- Time limit
- 15 min
- Chest exp
- 1,500,000 - 2,500,000
View lever on map
Base HP and chest experience are for a Normal boss. Skull variants have much more HP and hit harder, and their chest gives more experience (see Skull Tiers below).
How It Works
- Every boss has a lever with up to 4 player spots. The player on the first spot pulls the lever and chooses the difficulty.
- Every participant must meet the minimum level and carry the dungeon coins for that boss. The coins are only removed when the fight actually starts.
- The cooldown is 20 hours per character and per boss, so you can do all five bosses on the same day.
- You don't lose anything if you die inside a boss room (no experience, skills or items lost).
- If the time limit runs out, everyone is kicked out of the room.
- After the kill, open the reward chest: you get one item from the loot table, bonus experience, and you are sent back to your temple.
Lever Difficulty
When you pull the lever you pick a difficulty. It decides which skull tiers the boss can roll: the harder the difficulty, the stronger the boss and the better the rewards.
| Difficulty |
Possible Boss |
Notes |
| Easy | Normal | Safe option, standard rewards only. |
| Medium | Normal, Green or White Skull | Random, up to White Skull. |
| Hard | Normal, Green, White or Red Skull | Random, up to Red Skull. Crafting materials possible. |
| Very Hard | Green, Red or Black Skull | Never a Normal boss. Best rewards. |
Skull Tiers
A skull boss has more HP and deals more damage, but drops extra rewards when it dies. White, Red and Black skulls also raise the chance of a bonus item in the reward chest.
| Skull |
HP |
Damage |
Casino Coins |
Crafting Materials (Hard / Very Hard) |
Chest Bonus Chance |
Chest Experience |
| Normal | x1 | x1 | - | - | - | x1 |
| Green | x2 | x1.3 | - | 1-2 | - | x1.15 |
| White | x3.2 | x1.9 | Green casino coin (35%) | 1-2 | 16% | x1.3 |
| Red | x5 | x2.8 | Red casino coin x1-2 (65%) | 2-4 + 1-2 gold | 24% | x1.5 |
| Black | x6.5 | x3.2 | Blue casino coin x1-3 (80%) | 3-6 + 2-4 gold | 32% | x1.75 |
Crafting materials only drop when the lever was set to Hard or Very Hard and the boss had a skull (Green or higher).
Coin and material colour depends on the boss: Lord Drahkmar gives at most Green casino coins and White crafting materials (no gold crafting from the kill). Babel and Ruined King give at most Red casino coins. Only Zathroth and Ankahmesh can drop Blue casino coins. Stronger skulls still give their higher chance and amount.
Lord Drahkmar (Level 30+)
Lever location: 32398, 32136, 6 · Open in World Map
Show lever on map
Mechanics: At 70% and 25% HP he shouts "None of you will leave my prison alive!" and locks a player inside a barred cell with him for 10 seconds. The rest of the team must keep the damage going.
| Reward Chest Item |
Chance |
| Small emerald (4-12) | 40.9% |
| Knight armor | 13.6% |
| Knight axe | 9.1% |
| Devil helmet | 9.1% |
| Skull staff | 9.1% |
| Green casino coin | 9.1% |
| Crystal coin (1-2) | 6.4% |
| Teleport scroll | 2.7% |
Skull bonus (White / Red / Black): Green casino coin (40%), Green crafting material x1-2 (25%), Gold crafting material (10%).
Babel (Level 50+)
Lever location: 33255, 32323, 6 · Open in World Map
Show lever on map
Mechanics: A heavy melee brawler with a strong life drain. Keep your blocker healed and don't let the damage dealers stand in melee range.
| Reward Chest Item |
Chance |
| Crystal coin (1-3) | 24.5% |
| Sacred spellbook | 13.6% |
| Steel boots | 13.6% |
| Golden armor | 13.6% |
| Silver mace | 9.1% |
| Mercenary sword | 9.1% |
| Red casino coin | 9.1% |
| Demon shield | 4.5% |
| Amazon armor | 2.7% |
Skull bonus (White / Red / Black): Red casino coin (35%), White crafting material x1-2 (25%), Gold crafting material (12%).
Ruined King (Level 80+)
Lever location: 32533, 31725, 9 · Open in World Map
Show lever on map
Mechanics: Every ~18 seconds he alternates two mechanics. Avalanche ("Feel the avalanche!"): waves of ice travel outward in 8 directions, hitting for 1,800-2,200. Shattering ground ("The ground will shatter! Find safe tiles!"): 5-6 safe tiles light up, and you have 5 seconds to stand on one or take 2,200-2,800 damage. Mana shield absorbs these hits.
| Reward Chest Item |
Chance |
| Crystal coin (3-6) | 31% |
| Red casino coin | 10% |
| White crafting material (1-2) | 8% |
| Crown armor | 6% |
| Crown legs | 6% |
| Crown shield | 6% |
| Royal helmet | 6% |
| Dragon lance | 5% |
| Boots of haste | 5% |
| Blue robe | 4% |
| Blessing scroll | 4% |
| Gem rarity roll | 4% |
| Dragon scale mail | 3% |
| Golden legs | 2% |
Skull bonus (White / Red / Black): Red casino coin x1-2 (35%), Red crafting material x1-2 (25%), Gold crafting material (12%).
Zathroth (Level 120+)
Lever location: 33255, 31456, 14 · Open in World Map
Show lever on map
Mechanics: Summons Astaroth demons during the fight. The arena spans three floors, so kill the summons fast or they will overwhelm the healers.
| Reward Chest Item |
Chance |
| Crystal coin (6-20) | 70% |
| Soft boots | 15% |
| Gem rarity roll x2 | 5% |
| Rod of destruction | 4% |
| Demon legs | 3% |
| Warlord sword | 3% |
Skull bonus (White / Red / Black): Red casino coin x1-2 (40%), Red crafting material x1-3 (30%), Gold crafting material x1-2 (18%).
Ankahmesh (Level 200+)
Lever location: 1024, 114, 7 · Open in World Map
Show lever on map
Mechanics: The strongest daily boss. Summons the angels Azrael and Seraphiel, drains mana and applies fire, poison and energy conditions. Bring a full team of 4.
| Reward Chest Item |
Chance |
| Crystal coin (7-25) | 70% |
| Experience gem | 5% |
| Snake tank | 5% |
| Spider tank | 5% |
| Chameleon | 5% |
| Winged boots | 4% |
| Warlord sword | 3% |
| Task cooldown remover scroll | 3% |
Skull bonus (White / Red / Black): Blue casino coin (30%), Red crafting material x1-3 (25%), Gold crafting material x1-2 (15%).
Item Rarity
Equipment from the reward chests gets a random rarity and bonus attributes, scaled to your level:
- Common - 35%
- Rare - 40%
- Epic - 20%
- Legendary - 5%
Ankahmesh chest items do not roll rarity.
Dungeon Coins
Daily bosses and dungeons both need dungeon coins to enter. You can get them from:
- Gem machines: about 8% chance per spin.
- Casino roulettes (blue and red).
- Dungeon rewards: every dungeon can drop coins (see the Dungeons page).
- Store: 3 dungeon coins for 30 points.
Tip: try Easy first to learn the mechanics, then go for Very Hard with a full team for the Black Skull rewards.