Castle Hunt Zones
Exclusive hunting areas for the guild that owns the castle — rotating bonuses every 6 hours.
When your guild wins Castle War, all members gain Castle Hunt Zones until the next Castle War — premium spawns with rotating EXP, loot, elite, and defense bonuses.
How Access Works
- Win Castle War → your guild holds the castle and hunt access until the next Castle War
- Every guild member can enter the active castle hunt zones
- 2 zones active at a time — rotation every 6 hours
- The castle guild has justified PvP inside the active zones
Zone Bonuses (per rotation)
Each active zone rolls random bonuses:
| Bonus Type | Range |
| Experience | +10% to +20% |
| Loot | +20% to +30% |
| Damage Reduction | +20% to +30% |
| Elite Spawn Chance | +15% to +35% |
Hunt Zones
| Zone | Featured Monster |
| Archlich Castle & Reapers | Archlich, Grim Reaper |
| Succubus Castle | Succubus |
| Dracos Darama Mountain | Draco |
| Walls Thais Southern | Plaguesmith, Hydras, Demons |
| Hellfire Ab'Fortress | Hellfire Fighter |
| Demona | Warlock |
| Undead Dragons North | Undead Dragon, Hellhound |
| Frost Dragons Svargrond | Frost Dragon |
| Mad Pumpkins Darashia | Mad Pumpkin |
| Forgormar Mines | Juggernaut, Demon, Ghazbaran |
| Infernalist Dark Cathedral | Infernalist |
| Pits of Inferno | Demon, Dragon Lord |
Dominated Hunt Spawn Scroll
1×Dominated Hunt Spawn ScrollOnly the guild that currently holds the castle can use this scroll. It boosts respawn speed in the active castle hunt zones by 30–50% for 6 hours. Available in the Game Store (45 points).
Boosted monsters respawn faster and keep respawning while your guild is hunting; they only wait if a player stands right next to the spawn point. Any player can also boost a zone for 1–2 hours from the client's Hunts window — see Hunting Zones & Spawn Boost.